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Adrian Crook & Associates | Mobile Game Design Con Blog
Adrian Crook is an Xbox 360 video game producer living in Vancouver, Canada. His blog covers everything from violence in videogames to hardware reviews and of course his daily life.
Balancing Imbalances
2017-07-10 18:56
The Perpetual Cycle of a Healthy and Lucrative Meta-Game For the sake of this lesson, let’s say your game just became unbalanced – A new update launches a new character… Read More
Top 5 – Gamification Strategies For 2017
2017-07-03 23:12
At AC+A, we work with many gaming companies to help them increase KPIs for the three R’s: Reach, Retention, and Revenue. However, the learnings from the top mobile games can also be in… Read More
TeardownClub – Bubble Witch 3 Saga
2017-06-29 22:09
Summary Released in January 2017, Bubble Witch 3 Saga (BW3) is the latest entry in King’s Bubble Witch Saga line of games. BW3 solves some issues from the previous games, namely diffic… Read More
Analysis: Opt-In Best Practices For IOS
2017-06-16 22:22
For mobile games, an important factor for increasing retention is sending relevant notifications. From the App to the user, alerting them of rewards waiting, or if they’ve received a n… Read More
Top 5 – Community-Engagement Techniques
2017-05-23 19:18
There have been many different experiments done over time to figure out what the strongest type of content is! What can be posted on social media to evoke the best response/engagement? In th… Read More

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