Google is countering Facebook's Instant Games with its own bid to make Web Games more accessible. Its Area 120 experimental lab is introducing GameSnacks, HTML5-based casual games that are designed to load quickly and play well even on poor connections and basic smartphones. From a report: The combination of a lean initial web page, compressed media and just-in-time loading means you can start playing within just a few seconds, even on a phone with less than a 1Mbps connection (all too common in the world) and just 1GB of RAM. All titles work with both touch as well as a PC's mouse and keyboard, and are designed to run on virtually any platform and device. Like many casual games, they're designed to be playable with a minimum of instructions -- important when they're meant to reach people across many different languages. Some are not-so-subtle riffs on familiar titles like Puzzle Bobble and Tetris, but that's probably not a bad thing for gamers who otherwise couldn't play those games on their phones.
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