The Souls-like The Surge of Deck13 obviously did well enough to deserve a sequel, having the developer to declare a renewal of its partnership with publisher Focus Home Interactive. Jointly, they are going to work on presenting The Surge 2 on PC and consoles in the year 2019.
The follow-up to the sci-fi character action game is going to maintain the hardcore combat that is loved by all the fans and plus the critics. This indicates a return of the unique dynamic limb aiming system, that is somewhat same as Fallout’s V.A.T.S. but in actual. In The Surge 2, players are going to be capable of lopping off individual limbs or attachments, and they could even bolt it onto themselves for further firepower or armor. This time around there is going to be some further abilities, implants, weapons, and drones, giving a very big weapon store to the player. Character progression is also going to be expanded very much so as to provide deeper choices.
Settings-wise, The Surge 2 is going to happen in a latest environment – a ruined city having a very much more complex level design. From what it appears to be, The Surge 2 is going to be single turning, twisting, interconnected world. It is going to be inhabited with new enemies and a group of cruel new bosses.
To the degree that sequels go, The Surge 2 seems to be rather much as simple as it gets. It appears to be very much same as the same game, but further of it. That is ought to be enough for fans of the series, but whether it is sufficient to tempt a new audience is a different question.
It has been stated by Focus that we all can wait to see and hear some further regarding The Surge 2 in the next few days. They are aiming directly at a 2019 launch on PC and unrevealed consoles.
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