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Mobile First and the Power of Mobile Computing

Given that you will need to design (or at least accommodate) apps and websites for more than one device type today; where do you start? Do you begin with the desktop experience and Scale down? Or do you begin with the smartphone and then scale up? The concept of “mobile first” suggests that you might want to begin with the smartphone.The smartphone isn’t even 10 years old. The very first iPhone was released on June 29th, 2007. Up until then using internet on a Mobile phone had been a complete PITA. Screens weren’t very accommodating of an internet experience; the telecoms world had tried (and for the most part failed) to offer low data alternatives to the web (WAP – wireless application prot...



This post first appeared on UX Daily - User Experience Daily, please read the originial post: here

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Mobile First and the Power of Mobile Computing

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