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Reverb Effect

Tags: reverb
   In this article, intended primarily for beginners, I will consider all aspects of the most popular effect in the process of creating music.
   Starting with the basics of the theory of reverberation, we pass to a brief history of its use to the digital age, consider what are reverbs, then proceed to study the types and adjustable parameters of Reverb, and finally finish on practical advice on its application.

   Reverberation is accompanied by any sound originating in the natural acoustic environment. There is the reflection of sound waves from any obstacles and return to the point of listening. Therefore, in the perception of acoustic sound is present its direct source and multiple reflections from nearby surfaces - obstacles.In the audio reverb gives a sense of deep space. Source sounds with a more pronounced effect of reverberation subjectively, like it is located at a distance from the listener.In the process of natural reverberation  the spectrum frequency  of sound changes . High frequencies are attenuated faster than low, so the tone of the reflected sound in comparison with the original has a soft, muted character. The value of the loss of high frequency components of the spectrum depends on the distance traveled by the acoustic wave, and the material properties of reflecting surfaces.
    In any modern digital reverb, you can select several programs that simulate real conditions of different plays or synthesizing some fantastic situation for special effects. Following is a brief description of the most popular examples. 
    Hall- simulates the acoustics of a concert hall. Deep reverb with a large decay time. Subjectively, as it separates the sound source from the listener. Room - a small room reverb. Suitable for application to acoustic instruments in the chamber atmosphere. Live (Stage) - simulates a live performance on stage, it is believed that this type of reverb is well suited for solo instruments.Plate - a simulation of a plane electromechanical reverberation metal plate as described above. Apply for vocals and percussion instruments.
Spring - lo-fi reverb, imitating the above-mentioned spring-electromechanical design. Chamber - an imitation of earlier described the premises to record the reverb. Gate - Reverb with cutting off the final phase of damping. Gives the sound of a certain dynamic character, and is used for percussion instruments and, in particular, for the drums. Reverse - the type of artificial reverb with inverted envelope,  It grows slowly at first, then ends abruptly. A similar effect can be obtained by inverting the sound editor, applying a standard reverb and reverse inversion. In this case, reverb begins even before starting the main sound. Specific effect, is sometimes used for vocals.


This post first appeared on Electronic Music Production, please read the originial post: here

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Reverb Effect

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