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Cg Environments By Sascha Henrichs Blog
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Blog about Environment Graphics for Games. Mainly my work i do in lectures. Also stuff from my work for Piranha Bytes on the Gothic and Risen Series.
Soundz And Physics
2016-10-13 04:36
update time: i implemented some new destructible logic and some grabbing of physical objects Read More
Bike Texture With Substance Painter
2016-10-10 02:17
this is only a WIP update on my object pack i plan to release on the marketplace. and finally have the bicycle textured. highpoly from lowpoly, unwrapping lowpoly, setup for baking all the t… Read More
Fun With Physical Actors And Constrains
2016-10-08 15:24
i pimped the paint can and the bike with physical parts and physical constrain components. the bike still has no texture and the paintcans sound all empty hahaunfortunately the projectile wo… Read More
Record VR Within Unreal
2016-08-24 12:29
Hey,since many people asked me how to capture the VR output of the Unreal Engine, I will share my way of doing it here.i record it with  with a minimum bitrate o… Read More

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